pub struct DescriptorBinding<'a> {
pub ty: DescriptorType,
pub stages: ShaderStageFlags,
pub descriptors: &'a [Descriptor],
}Fields§
§ty: DescriptorType§stages: ShaderStageFlags§descriptors: &'a [Descriptor]Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for DescriptorBinding<'a>
impl<'a> RefUnwindSafe for DescriptorBinding<'a>
impl<'a> Send for DescriptorBinding<'a>
impl<'a> Sync for DescriptorBinding<'a>
impl<'a> Unpin for DescriptorBinding<'a>
impl<'a> UnwindSafe for DescriptorBinding<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more