pub enum ShaderType {
Task,
Mesh,
Fragment,
Compute,
Raygen,
Miss,
ClosestHit,
}Variants§
Implementations§
Source§impl ShaderType
impl ShaderType
pub fn shader_stage(self) -> ShaderStageFlagBits
pub fn next_shader_stage(self) -> Option<ShaderStageFlagBits>
Trait Implementations§
Source§impl Clone for ShaderType
impl Clone for ShaderType
Source§fn clone(&self) -> ShaderType
fn clone(&self) -> ShaderType
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderType
impl Debug for ShaderType
impl Copy for ShaderType
Auto Trait Implementations§
impl Freeze for ShaderType
impl RefUnwindSafe for ShaderType
impl Send for ShaderType
impl Sync for ShaderType
impl Unpin for ShaderType
impl UnwindSafe for ShaderType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more