pub struct vtkUniformGridPartitioner(/* private fields */);Expand description
A concrete implementation of vtkMultiBlockDataSetAlgorithm that provides functionality for partitioning a uniform grid. The partitioning method that is used is Recursive Coordinate Bisection (RCB) where each time the longest dimension is split.
@sa vtkStructuredGridPartitioner vtkRectilinearGridPartitioner
Implementations§
Source§impl vtkUniformGridPartitioner
impl vtkUniformGridPartitioner
Sourcepub fn new() -> Self
pub fn new() -> Self
Creates a new vtkUniformGridPartitioner wrapped inside vtkNew
Trait Implementations§
Source§impl Default for vtkUniformGridPartitioner
impl Default for vtkUniformGridPartitioner
Auto Trait Implementations§
impl Freeze for vtkUniformGridPartitioner
impl RefUnwindSafe for vtkUniformGridPartitioner
impl !Send for vtkUniformGridPartitioner
impl !Sync for vtkUniformGridPartitioner
impl Unpin for vtkUniformGridPartitioner
impl UnwindSafe for vtkUniformGridPartitioner
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more