pub trait TuiCommand {
// Required methods
fn is_suspend_event_loop(&self) -> bool;
fn is_resume_event_loop(&self) -> bool;
fn is_clear_input_queue(&self) -> bool;
fn is_force_redraw(&self) -> bool;
}pub trait TuiCommand {
// Required methods
fn is_suspend_event_loop(&self) -> bool;
fn is_resume_event_loop(&self) -> bool;
fn is_clear_input_queue(&self) -> bool;
fn is_force_redraw(&self) -> bool;
}