pub struct NavigationUtils;
Expand description
Navigation utilities
Implementations§
Sourcepub fn find_node_at_position<'a>(
node: &'a SyntaxNode,
position: &Position,
) -> Option<&'a SyntaxNode>
pub fn find_node_at_position<'a>( node: &'a SyntaxNode, position: &Position, ) -> Option<&'a SyntaxNode>
Find the smallest node containing a position
Sourcepub fn find_nodes_by_type<'a>(
node: &'a SyntaxNode,
node_type: &str,
) -> Vec<&'a SyntaxNode>
pub fn find_nodes_by_type<'a>( node: &'a SyntaxNode, node_type: &str, ) -> Vec<&'a SyntaxNode>
Get all nodes of a specific type
Sourcepub fn get_node_path(root: &SyntaxNode, target: &SyntaxNode) -> Vec<String>
pub fn get_node_path(root: &SyntaxNode, target: &SyntaxNode) -> Vec<String>
Get the path from root to a specific node
Sourcepub fn calculate_distance(pos1: &Position, pos2: &Position) -> usize
pub fn calculate_distance(pos1: &Position, pos2: &Position) -> usize
Calculate distance between two positions
Sourcepub fn find_nearest_symbol<'a>(
symbols: &'a [SymbolInfo],
position: &Position,
) -> Option<&'a SymbolInfo>
pub fn find_nearest_symbol<'a>( symbols: &'a [SymbolInfo], position: &Position, ) -> Option<&'a SymbolInfo>
Find the nearest symbol to a position
Sourcepub fn get_scope_hierarchy(
node: &SyntaxNode,
position: &Position,
) -> Vec<String>
pub fn get_scope_hierarchy( node: &SyntaxNode, position: &Position, ) -> Vec<String>
Get scope hierarchy at a position
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