pub struct SkillsManager { /* private fields */ }Implementations§
Source§impl SkillsManager
impl SkillsManager
pub fn new(codex_home: PathBuf) -> Self
pub fn new_with_bundled_skills_enabled( codex_home: PathBuf, bundled_skills_enabled: bool, ) -> Self
pub fn bundled_skills_enabled(&self) -> bool
Sourcepub fn ensure_system_skills_installed(&self)
pub fn ensure_system_skills_installed(&self)
Lazy initialize system skills (non-blocking, can be called async)
pub fn skills_for_cwd(&self, cwd: &Path) -> SkillLoadOutcome
pub fn skills_for_cwd_with_options( &self, cwd: &Path, force_reload: bool, ) -> SkillLoadOutcome
Sourcepub fn clear_cache(&self)
pub fn clear_cache(&self)
Clear the entire cache
Sourcepub fn cache_size(&self) -> usize
pub fn cache_size(&self) -> usize
Get current cache size (for testing/diagnostics)
Sourcepub fn skills_metadata_lightweight(&self, cwd: &Path) -> SkillLoadOutcome
pub fn skills_metadata_lightweight(&self, cwd: &Path) -> SkillLoadOutcome
Quick metadata discovery without parsing SKILL.md files (Phase 2) Returns skill stubs with name and path only (no manifest parsing). ~10x faster than full discovery, suitable for listing available skills.
Sourcepub fn load_skill_instructions(
&self,
skill_name: &str,
skill_path: &Path,
) -> Result<Skill>
pub fn load_skill_instructions( &self, skill_name: &str, skill_path: &Path, ) -> Result<Skill>
Load full skill instructions on-demand (Phase 3) Parses SKILL.md and returns Skill with full manifest and instructions. Cached with LRU eviction (max 50 skills, 10-minute TTL). Returns cached result if available and not expired.
Sourcepub fn resolve_skill_by_name(
&self,
cwd: &Path,
skill_name: &str,
) -> Result<SkillMetadata>
pub fn resolve_skill_by_name( &self, cwd: &Path, skill_name: &str, ) -> Result<SkillMetadata>
Resolve a skill by name from the discovered set for the given cwd.
Returns Err if the skill is not found, enabling callers to fail loud.
Sourcepub fn loop_skills(
&self,
cwd: &Path,
skill_names: &[String],
) -> Vec<SkillMetadata>
pub fn loop_skills( &self, cwd: &Path, skill_names: &[String], ) -> Vec<SkillMetadata>
Load skills by name from a list of skill names (e.g. from
LoopEngineConfig.preload_skills). Returns metadata for each
found skill and logs warnings for missing ones.
Sourcepub fn clear_instruction_cache(&self)
pub fn clear_instruction_cache(&self)
Clear instruction cache
Sourcepub fn instruction_cache_size(&self) -> usize
pub fn instruction_cache_size(&self) -> usize
Get instruction cache size (for testing/diagnostics)
Auto Trait Implementations§
impl !Freeze for SkillsManager
impl RefUnwindSafe for SkillsManager
impl Send for SkillsManager
impl Sync for SkillsManager
impl Unpin for SkillsManager
impl UnsafeUnpin for SkillsManager
impl UnwindSafe for SkillsManager
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