Struct vsvg::FlattenedPath
source · pub struct FlattenedPath {
pub data: Polyline,
/* private fields */
}
Fields§
§data: Polyline
Trait Implementations§
source§impl Clone for FlattenedPath
impl Clone for FlattenedPath
source§fn clone(&self) -> FlattenedPath
fn clone(&self) -> FlattenedPath
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for FlattenedPath
impl Debug for FlattenedPath
source§impl Default for FlattenedPath
impl Default for FlattenedPath
source§fn default() -> FlattenedPath
fn default() -> FlattenedPath
Returns the “default value” for a type. Read more
source§impl DocumentTrait<FlattenedLayer, FlattenedPath, Polyline> for FlattenedDocument
impl DocumentTrait<FlattenedLayer, FlattenedPath, Polyline> for FlattenedDocument
fn layers(&self) -> &BTreeMap<LayerID, FlattenedLayer>
fn layers_mut(&mut self) -> &mut BTreeMap<LayerID, FlattenedLayer>
fn metadata(&self) -> &DocumentMetadata
fn metadata_mut(&mut self) -> &mut DocumentMetadata
fn push_path(&mut self, id: LayerID, path: impl Into<P>)
fn try_get(&self, id: LayerID) -> Option<&L>
fn get_mut(&mut self, id: LayerID) -> &mut L
fn ensure_exists(&mut self, id: LayerID)
fn for_each<F>(&mut self, f: F)
source§fn merge_layers(&mut self)
fn merge_layers(&mut self)
Merge all existing layers into layer 0, if any.
fn bounds(&self) -> Option<Rect>
fn stats(&self) -> BTreeMap<LayerID, LayerStats>
fn to_svg_string(&self) -> Result<String, Error>
fn to_svg(&self, writer: impl Write) -> Result<()>
fn to_svg_file(&self, file_path: impl AsRef<Path>) -> Result<()>
source§impl From<FlattenedPath> for Path
impl From<FlattenedPath> for Path
source§fn from(path: FlattenedPath) -> Self
fn from(path: FlattenedPath) -> Self
Converts to this type from the input type.
source§impl From<Polyline> for FlattenedPath
impl From<Polyline> for FlattenedPath
source§impl LayerTrait<FlattenedPath, Polyline> for FlattenedLayer
impl LayerTrait<FlattenedPath, Polyline> for FlattenedLayer
fn from_paths_and_metadata( paths: Vec<FlattenedPath>, metadata: LayerMetadata, ) -> Self
fn paths(&self) -> &[FlattenedPath]
fn paths_mut(&mut self) -> &mut Vec<FlattenedPath>
fn metadata(&self) -> &LayerMetadata
fn metadata_mut(&mut self) -> &mut LayerMetadata
fn new() -> Self
fn for_each<F>(&mut self, f: F)
fn bounds(&self) -> Option<Rect>
fn push_path(&mut self, path: impl Into<P>)
fn sort(&mut self, flip: bool)
fn sort_with_builder(&mut self, builder: IndexBuilder)
fn pen_up_trajectories(&self) -> Vec<(Point, Point)>
fn stats(&self) -> LayerStats
source§impl PartialEq for FlattenedPath
impl PartialEq for FlattenedPath
source§impl PathTrait<Polyline> for FlattenedPath
impl PathTrait<Polyline> for FlattenedPath
fn data(&self) -> &Polyline
fn data_mut(&mut self) -> &mut Polyline
fn into_data(self) -> Polyline
fn bounds(&self) -> Rect
fn metadata(&self) -> &PathMetadata
fn metadata_mut(&mut self) -> &mut PathMetadata
fn start(&self) -> Option<Point>
fn end(&self) -> Option<Point>
source§impl Transforms for FlattenedPath
impl Transforms for FlattenedPath
source§fn translate(&mut self, dx: impl Into<f64>, dy: impl Into<f64>) -> &mut Self
fn translate(&mut self, dx: impl Into<f64>, dy: impl Into<f64>) -> &mut Self
Translate the geometry by
dx
and dy
.source§fn scale(&mut self, s: impl Into<f64>) -> &mut Self
fn scale(&mut self, s: impl Into<f64>) -> &mut Self
Scale the geometry by
s
around the origin.source§fn scale_non_uniform(
&mut self,
sx: impl Into<f64>,
sy: impl Into<f64>,
) -> &mut Self
fn scale_non_uniform( &mut self, sx: impl Into<f64>, sy: impl Into<f64>, ) -> &mut Self
Scale the geometry by
sx
and sy
around the origin.source§fn scale_around(
&mut self,
sx: impl Into<f64>,
sy: impl Into<f64>,
cx: impl Into<f64>,
cy: impl Into<f64>,
) -> &mut Self
fn scale_around( &mut self, sx: impl Into<f64>, sy: impl Into<f64>, cx: impl Into<f64>, cy: impl Into<f64>, ) -> &mut Self
Scale the geometry by
sx
and sy
around the point (cx, cy)
.source§fn rotate(&mut self, theta: impl Into<f64>) -> &mut Self
fn rotate(&mut self, theta: impl Into<f64>) -> &mut Self
Rotate the geometry by
theta
radians around the origin.source§fn rotate_around(
&mut self,
theta: impl Into<f64>,
cx: impl Into<f64>,
cy: impl Into<f64>,
) -> &mut Self
fn rotate_around( &mut self, theta: impl Into<f64>, cx: impl Into<f64>, cy: impl Into<f64>, ) -> &mut Self
Rotate the geometry by
theta
radians around the point (cx, cy)
.impl StructuralPartialEq for FlattenedPath
Auto Trait Implementations§
impl Freeze for FlattenedPath
impl RefUnwindSafe for FlattenedPath
impl Send for FlattenedPath
impl Sync for FlattenedPath
impl Unpin for FlattenedPath
impl UnwindSafe for FlattenedPath
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> FmtForward for T
impl<T> FmtForward for T
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Self: Binary,
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