pub struct Polyline(/* private fields */);Expand description
Implementations§
Trait Implementations§
Source§impl DocumentTrait<FlattenedLayer, FlattenedPath, Polyline> for FlattenedDocument
impl DocumentTrait<FlattenedLayer, FlattenedPath, Polyline> for FlattenedDocument
fn layers(&self) -> &BTreeMap<LayerID, FlattenedLayer>
fn layers_mut(&mut self) -> &mut BTreeMap<LayerID, FlattenedLayer>
fn metadata(&self) -> &DocumentMetadata
fn metadata_mut(&mut self) -> &mut DocumentMetadata
fn push_path(&mut self, id: LayerID, path: impl Into<P>)
fn try_get(&self, id: LayerID) -> Option<&L>
fn get_mut(&mut self, id: LayerID) -> &mut L
fn ensure_exists(&mut self, id: LayerID)
fn for_each<F>(&mut self, f: F)
Source§fn merge_layers(&mut self)
fn merge_layers(&mut self)
Merge all existing layers into layer 0, if any.
fn bounds(&self) -> Option<Rect>
fn stats(&self) -> BTreeMap<LayerID, LayerStats>
fn to_svg_string(&self) -> Result<String, Error>
fn to_svg(&self, writer: impl Write) -> Result<()>
fn to_svg_file(&self, file_path: impl AsRef<Path>) -> Result<()>
Source§impl From<Polyline> for FlattenedPath
impl From<Polyline> for FlattenedPath
Source§impl<P: Into<Point>> FromIterator<P> for Polyline
impl<P: Into<Point>> FromIterator<P> for Polyline
Source§fn from_iter<T: IntoIterator<Item = P>>(points: T) -> Self
fn from_iter<T: IntoIterator<Item = P>>(points: T) -> Self
Creates a value from an iterator. Read more
Source§impl IntoBezPathTolerance for Polyline
impl IntoBezPathTolerance for Polyline
fn into_bezpath_with_tolerance(self, tolerance: f64) -> BezPath
Source§impl LayerTrait<FlattenedPath, Polyline> for FlattenedLayer
impl LayerTrait<FlattenedPath, Polyline> for FlattenedLayer
fn from_paths_and_metadata( paths: Vec<FlattenedPath>, metadata: LayerMetadata, ) -> Self
fn paths(&self) -> &[FlattenedPath]
fn paths_mut(&mut self) -> &mut Vec<FlattenedPath>
fn metadata(&self) -> &LayerMetadata
fn metadata_mut(&mut self) -> &mut LayerMetadata
fn new() -> Self
fn for_each<F>(&mut self, f: F)
fn bounds(&self) -> Option<Rect>
fn push_path(&mut self, path: impl Into<P>)
fn sort(&mut self, flip: bool)
fn sort_with_builder(&mut self, builder: IndexBuilder)
fn pen_up_trajectories(&self) -> Vec<(Point, Point)>
fn stats(&self) -> LayerStats
Source§impl PathDataTrait for Polyline
impl PathDataTrait for Polyline
Source§impl PathTrait<Polyline> for FlattenedPath
impl PathTrait<Polyline> for FlattenedPath
fn data(&self) -> &Polyline
fn data_mut(&mut self) -> &mut Polyline
fn into_data(self) -> Polyline
fn bounds(&self) -> Rect
fn metadata(&self) -> &PathMetadata
fn metadata_mut(&mut self) -> &mut PathMetadata
fn start(&self) -> Option<Point>
fn end(&self) -> Option<Point>
Source§impl SvgPathWriter for Polyline
impl SvgPathWriter for Polyline
fn to_svg_path_data(&self) -> Data
Source§impl Transforms for Polyline
impl Transforms for Polyline
Source§fn translate(&mut self, dx: impl Into<f64>, dy: impl Into<f64>) -> &mut Self
fn translate(&mut self, dx: impl Into<f64>, dy: impl Into<f64>) -> &mut Self
Translate the geometry by
dx and dy.Source§fn scale(&mut self, s: impl Into<f64>) -> &mut Self
fn scale(&mut self, s: impl Into<f64>) -> &mut Self
Scale the geometry by
s around the origin.Source§fn scale_non_uniform(
&mut self,
sx: impl Into<f64>,
sy: impl Into<f64>,
) -> &mut Self
fn scale_non_uniform( &mut self, sx: impl Into<f64>, sy: impl Into<f64>, ) -> &mut Self
Scale the geometry by
sx and sy around the origin.Source§fn scale_around(
&mut self,
sx: impl Into<f64>,
sy: impl Into<f64>,
cx: impl Into<f64>,
cy: impl Into<f64>,
) -> &mut Self
fn scale_around( &mut self, sx: impl Into<f64>, sy: impl Into<f64>, cx: impl Into<f64>, cy: impl Into<f64>, ) -> &mut Self
Scale the geometry by
sx and sy around the point (cx, cy).Source§fn rotate(&mut self, theta: impl Into<f64>) -> &mut Self
fn rotate(&mut self, theta: impl Into<f64>) -> &mut Self
Rotate the geometry by
theta radians around the origin.Source§fn rotate_around(
&mut self,
theta: impl Into<f64>,
cx: impl Into<f64>,
cy: impl Into<f64>,
) -> &mut Self
fn rotate_around( &mut self, theta: impl Into<f64>, cx: impl Into<f64>, cy: impl Into<f64>, ) -> &mut Self
Rotate the geometry by
theta radians around the point (cx, cy).impl StructuralPartialEq for Polyline
Auto Trait Implementations§
impl Freeze for Polyline
impl RefUnwindSafe for Polyline
impl Send for Polyline
impl Sync for Polyline
impl Unpin for Polyline
impl UnwindSafe for Polyline
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fn into_bezpath(self) -> BezPath
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