Trait vrp_core::utils::Random [−][src]
pub trait Random {
fn get_rng(&self) -> StdRng;
fn uniform_int(&self, min: i32, max: i32) -> i32 { ... }
fn uniform_real(&self, min: f64, max: f64) -> f64 { ... }
fn is_head_not_tails(&self) -> bool { ... }
fn is_hit(&self, probability: f64) -> bool { ... }
fn weighted(&self, weights: &[usize]) -> usize { ... }
}Expand description
Provides the way to use randomized values in generic way.
Required methods
Provided methods
fn uniform_int(&self, min: i32, max: i32) -> i32
fn uniform_int(&self, min: i32, max: i32) -> i32
Produces integral random value, uniformly distributed on the closed interval [min, max]
fn uniform_real(&self, min: f64, max: f64) -> f64
fn uniform_real(&self, min: f64, max: f64) -> f64
Produces real random value, uniformly distributed on the closed interval [min, max)
fn is_head_not_tails(&self) -> bool
fn is_head_not_tails(&self) -> bool
Flips a coin and returns true if it is “heads”, false otherwise.