Struct vrp_core::models::problem::Jobs [−][src]
pub struct Jobs { /* fields omitted */ }Stores all jobs taking into account their neighborhood.
Implementations
impl Jobs[src]
impl Jobs[src]pub fn new(
fleet: &Fleet,
jobs: Vec<Job>,
transport: &Arc<dyn TransportCost + Send + Sync>
) -> Jobs[src]
fleet: &Fleet,
jobs: Vec<Job>,
transport: &Arc<dyn TransportCost + Send + Sync>
) -> Jobs
Creates a new Jobs.
pub fn all(&self) -> impl Iterator<Item = Job> + '_[src]
Returns all jobs in original order.
pub fn all_as_slice(&self) -> &[Job][src]
Returns all jobs in original order as slice.
pub fn neighbors(
&self,
profile: &Profile,
job: &Job,
_: Timestamp
) -> impl Iterator<Item = &(Job, Cost)>[src]
&self,
profile: &Profile,
job: &Job,
_: Timestamp
) -> impl Iterator<Item = &(Job, Cost)>
Returns range of jobs “near” to given one. Near is defined by costs with relation transport profile and departure time.
pub fn distance(
&self,
profile: &Profile,
from: &Job,
to: &Job,
_: Timestamp
) -> Cost[src]
&self,
profile: &Profile,
from: &Job,
to: &Job,
_: Timestamp
) -> Cost
Returns cost distance between two jobs.
pub fn rank(&self, profile: &Profile, job: &Job) -> Cost[src]
Returns job rank as relative cost from any vehicle’s start position.
pub fn size(&self) -> usize[src]
Returns amount of jobs.
Auto Trait Implementations
impl !RefUnwindSafe for Jobs
impl !RefUnwindSafe for Jobsimpl !UnwindSafe for Jobs
impl !UnwindSafe for Jobs