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VRMFirstPerson

Struct VRMFirstPerson 

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pub struct VRMFirstPerson {
    pub first_person_bone: Option<Index<Node>>,
    pub first_person_bone_offset: Option<FirstPersonBoneOffset>,
    pub look_at_horizontal_inner: Option<VRMFirstPersonDegreeMap>,
    pub look_at_horizontal_outer: Option<VRMFirstPersonDegreeMap>,
    pub look_at_type_name: Option<LookAtTypeName>,
    pub look_at_vertical_down: Option<VRMFirstPersonDegreeMap>,
    pub look_at_vertical_up: Option<VRMFirstPersonDegreeMap>,
    pub mesh_annotations: Option<Vec<VRMFirstPersonMeshAnnotation>>,
}

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§first_person_bone: Option<Index<Node>>

The bone whose rendering should be turned off in first-person view. Usually Head is specified.

§first_person_bone_offset: Option<FirstPersonBoneOffset>

The target position of the VR headset in first-person view. It is assumed that an offset from the head bone to the VR headset is added.

§look_at_horizontal_inner: Option<VRMFirstPersonDegreeMap>§look_at_horizontal_outer: Option<VRMFirstPersonDegreeMap>§look_at_type_name: Option<LookAtTypeName>

Eye controller mode.

§look_at_vertical_down: Option<VRMFirstPersonDegreeMap>§look_at_vertical_up: Option<VRMFirstPersonDegreeMap>§mesh_annotations: Option<Vec<VRMFirstPersonMeshAnnotation>>

Switch display / undisplay for each mesh in first-person view or the others.

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impl Clone for VRMFirstPerson

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fn clone(&self) -> VRMFirstPerson

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VRMFirstPerson

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for VRMFirstPerson

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for VRMFirstPerson

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,