pub struct WsSession {
pub id: String,
pub name: Option<String>,
pub is_transport: bool,
pub addr: Addr<Server>,
}
Fields§
§id: String
unique session id
name: Option<String>
peer name
is_transport: bool
Is this WS session a TS transport?
addr: Addr<Server>
Chat server
Trait Implementations§
Source§impl Actor for WsSession
impl Actor for WsSession
Source§fn started(&mut self, ctx: &mut Self::Context)
fn started(&mut self, ctx: &mut Self::Context)
Method is called on actor start. We register ws session with ChatServer
Source§type Context = WebsocketContext<WsSession>
type Context = WebsocketContext<WsSession>
Actor execution context type
Source§impl Handler<Disconnect> for WsSession
impl Handler<Disconnect> for WsSession
Source§impl Handler<EncodedMessage> for WsSession
Handle messages from chat server, we simply send it to peer websocket
impl Handler<EncodedMessage> for WsSession
Handle messages from chat server, we simply send it to peer websocket
Source§impl StreamHandler<Result<Message, ProtocolError>> for WsSession
WebSocket message handler
impl StreamHandler<Result<Message, ProtocolError>> for WsSession
WebSocket message handler
Source§fn handle(
&mut self,
msg: Result<Message, ProtocolError>,
ctx: &mut Self::Context,
)
fn handle( &mut self, msg: Result<Message, ProtocolError>, ctx: &mut Self::Context, )
Called for every message emitted by the stream.
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fn add_stream<S>(stream: S, ctx: &mut Self::Context) -> SpawnHandlewhere
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Register a Stream to the actor context.
Auto Trait Implementations§
impl Freeze for WsSession
impl !RefUnwindSafe for WsSession
impl Send for WsSession
impl Sync for WsSession
impl Unpin for WsSession
impl !UnwindSafe for WsSession
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