pub struct PathValidator;Expand description
A set of utility functions for pathfinding and walkability checks in a Voxelize world.
Implementations§
Source§impl PathValidator
impl PathValidator
Sourcepub fn is_walkable(
space: &dyn VoxelAccess,
position: &Vec3<i32>,
height: f32,
registry: &Registry,
) -> bool
pub fn is_walkable( space: &dyn VoxelAccess, position: &Vec3<i32>, height: f32, registry: &Registry, ) -> bool
Check if a voxel position is walkable (has solid ground and enough space above)
Sourcepub fn find_walkable_near(
space: &dyn VoxelAccess,
target: &Vec3<i32>,
search_radius: i32,
height: f32,
registry: &Registry,
max_attempts: usize,
) -> Option<Vec3<i32>>
pub fn find_walkable_near( space: &dyn VoxelAccess, target: &Vec3<i32>, search_radius: i32, height: f32, registry: &Registry, max_attempts: usize, ) -> Option<Vec3<i32>>
Find a walkable position near the target position
Sourcepub fn has_simple_path(
space: &dyn VoxelAccess,
from: &Vec3<i32>,
to: &Vec3<i32>,
height: f32,
registry: &Registry,
max_distance: f32,
) -> bool
pub fn has_simple_path( space: &dyn VoxelAccess, from: &Vec3<i32>, to: &Vec3<i32>, height: f32, registry: &Registry, max_distance: f32, ) -> bool
Simple line-of-sight path check (doesn’t guarantee full pathfinding)
Sourcepub fn get_ground_level(
space: &dyn VoxelAccess,
x: i32,
z: i32,
start_y: i32,
registry: &Registry,
max_search_depth: i32,
) -> Option<i32>
pub fn get_ground_level( space: &dyn VoxelAccess, x: i32, z: i32, start_y: i32, registry: &Registry, max_search_depth: i32, ) -> Option<i32>
Get the actual walkable Y position at a given X,Z coordinate
Auto Trait Implementations§
impl Freeze for PathValidator
impl RefUnwindSafe for PathValidator
impl Send for PathValidator
impl Sync for PathValidator
impl Unpin for PathValidator
impl UnwindSafe for PathValidator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.