Struct voxelize::PathFindingSystem
source · pub struct PathFindingSystem;
Trait Implementations§
source§impl<'a> System<'a> for PathFindingSystem
impl<'a> System<'a> for PathFindingSystem
§type SystemData = (Read<'a, Chunks, PanicHandler>, Read<'a, Registry, PanicHandler>, Read<'a, WorldConfig, PanicHandler>, Storage<'a, RigidBodyComp, Fetch<'a, MaskedStorage<RigidBodyComp>>>, Storage<'a, TargetComp, Fetch<'a, MaskedStorage<TargetComp>>>, Storage<'a, PathComp, FetchMut<'a, MaskedStorage<PathComp>>>)
type SystemData = (Read<'a, Chunks, PanicHandler>, Read<'a, Registry, PanicHandler>, Read<'a, WorldConfig, PanicHandler>, Storage<'a, RigidBodyComp, Fetch<'a, MaskedStorage<RigidBodyComp>>>, Storage<'a, TargetComp, Fetch<'a, MaskedStorage<TargetComp>>>, Storage<'a, PathComp, FetchMut<'a, MaskedStorage<PathComp>>>)
The resource bundle required to execute this system. Read more
source§fn run(&mut self, data: Self::SystemData)
fn run(&mut self, data: Self::SystemData)
Executes the system with the required system
data.
source§fn running_time(&self) -> RunningTime
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running.
This is used to optimize the way they’re executed (might
allow more parallelization). Read more
source§fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>
fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>
Return the accessor from the
SystemData
.Auto Trait Implementations§
impl Freeze for PathFindingSystem
impl RefUnwindSafe for PathFindingSystem
impl Send for PathFindingSystem
impl Sync for PathFindingSystem
impl Unpin for PathFindingSystem
impl UnwindSafe for PathFindingSystem
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
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source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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Converts
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if into_left
is true
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Converts self
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otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self
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variant of Either<Self, Self>
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returns true
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Converts self
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impl<T> Pointable for T
source§impl<'a, T> RunWithPool<'a> for Twhere
T: System<'a>,
impl<'a, T> RunWithPool<'a> for Twhere
T: System<'a>,
source§fn run(&mut self, world: &'a World, _: &ThreadPool)
fn run(&mut self, world: &'a World, _: &ThreadPool)
Runs the system/group of systems. Possibly in parallel depending
on how the structure is set up. Read more
source§fn reads(&self, reads: &mut Vec<ResourceId>)
fn reads(&self, reads: &mut Vec<ResourceId>)
Accumulates the necessary read/shared resources from the
systems in this group.
source§fn writes(&self, writes: &mut Vec<ResourceId>)
fn writes(&self, writes: &mut Vec<ResourceId>)
Accumulates the necessary write/exclusive resources from the
systems in this group.
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
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The inverse inclusion map: attempts to construct
self
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superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
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(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
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Use with care! Same as
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fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
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