Struct voxelize::ChunkUtils
source · pub struct ChunkUtils;
Expand description
A set of utility functions for chunk operations.
Implementations§
source§impl ChunkUtils
impl ChunkUtils
sourcepub fn get_chunk_name(cx: i32, cz: i32) -> String
pub fn get_chunk_name(cx: i32, cz: i32) -> String
Generate a chunk representation from a chunk coordinate.
sourcepub fn parse_chunk_name(name: &str) -> Vec2<i32>
pub fn parse_chunk_name(name: &str) -> Vec2<i32>
Parse a chunk coordinate from a chunk representation.
sourcepub fn get_voxel_name(vx: i32, vy: i32, vz: i32) -> String
pub fn get_voxel_name(vx: i32, vy: i32, vz: i32) -> String
Generate a voxel representation from a voxel coordinate.
sourcepub fn parse_voxel_name(name: &str) -> Vec3<i32>
pub fn parse_voxel_name(name: &str) -> Vec3<i32>
Parse a voxel coordinate from a voxel representation.
sourcepub fn map_voxel_to_chunk(
vx: i32,
vy: i32,
vz: i32,
chunk_size: usize
) -> Vec2<i32>
pub fn map_voxel_to_chunk( vx: i32, vy: i32, vz: i32, chunk_size: usize ) -> Vec2<i32>
Map a voxel coordinate to a chunk coordinate.
sourcepub fn map_voxel_to_chunk_local(
vx: i32,
vy: i32,
vz: i32,
chunk_size: usize
) -> Vec3<usize>
pub fn map_voxel_to_chunk_local( vx: i32, vy: i32, vz: i32, chunk_size: usize ) -> Vec3<usize>
Map a voxel coordinate to a chunk local coordinate.
pub fn distance_squared(a: &Vec2<i32>, b: &Vec2<i32>) -> f32
Auto Trait Implementations§
impl Freeze for ChunkUtils
impl RefUnwindSafe for ChunkUtils
impl Send for ChunkUtils
impl Sync for ChunkUtils
impl Unpin for ChunkUtils
impl UnwindSafe for ChunkUtils
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