Struct voxelize::InteractorComp
source · pub struct InteractorComp(pub RigidBodyHandle, pub ColliderHandle);Expand description
What makes an entity physical in Voxelize.
Tuple Fields§
§0: RigidBodyHandle§1: ColliderHandleImplementations§
source§impl InteractorComp
impl InteractorComp
sourcepub fn new(data: &(RigidBodyHandle, ColliderHandle)) -> Self
pub fn new(data: &(RigidBodyHandle, ColliderHandle)) -> Self
Create a new interactor component.
pub fn body_handle(&self) -> &RigidBodyHandle
pub fn collider_handle(&self) -> &ColliderHandle
Trait Implementations§
source§impl Component for InteractorComp
impl Component for InteractorComp
§type Storage = VecStorage<InteractorComp>
type Storage = VecStorage<InteractorComp>
Associated storage type for this component.
source§impl Default for InteractorComp
impl Default for InteractorComp
source§fn default() -> InteractorComp
fn default() -> InteractorComp
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for InteractorComp
impl RefUnwindSafe for InteractorComp
impl Send for InteractorComp
impl Sync for InteractorComp
impl Unpin for InteractorComp
impl UnwindSafe for InteractorComp
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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T: Any,
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