pub struct World {
    pub id: String,
    pub name: String,
    pub started: bool,
    /* private fields */
}
Expand description

A voxelize world.

Fields

id: String

ID of the world, generated from nanoid!().

name: String

Name of the world, used for connection.

started: bool

Whether if the world has started.

Implementations

Create a new voxelize world.

Get a reference to the ECS world..

Get a mutable reference to the ECS world.

Insert a component into an entity.

Remove a component type from an entity.

Read an ECS resource generically.

Write an ECS resource generically.

Read an ECS component storage.

Write an ECS component storage.

Get an ID from IDComp from an entity

Add a transport address to this world.

Remove a transport address from this world.

Add a client to the world by an ID and an Actix actor address.

Remove a client from the world by endpoint.

Handler for protobuf requests from clients.

Broadcast a protobuf message to a subset or all of the clients in the world.

Send a direct message to an endpoint

Access to the world’s config.

Access all clients in the ECS world.

Access a mutable clients map in the ECS world.

Access all entities metadata save-load manager.

Access a mutable entities metadata save-load manager.

Access the registry in the ECS world.

Access chunks management in the ECS world.

Access a mutable chunk manager in the ECS world.

Access physics management in the ECS world.

Access a mutable physics manager in the ECS world.

Access the event queue in the ECS world.

Access the mutable events queue in the ECS world.

Access the search tree in the ECS world.

Access the mutable search tree in the ECS world.

Access the terrain of the ECS world.

Access a mutable terrain of the ECS world.

Access pipeline management in the ECS world.

Access a mutable pipeline management in the ECS world.

Create a basic entity ready to be added more.

Spawn an entity of type at a location.

Check if this world is empty.

Prepare to start.

Tick of the world, run every 16ms.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

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