pub struct DevelopmentEnvironment<'a> {
pub artifacts: Vec<String>,
pub environments: Vec<String>,
pub name: &'a str,
pub secrets: Vec<ArtifactStepSecret>,
pub systems: Vec<ArtifactSystem>,
}Fields§
§artifacts: Vec<String>§environments: Vec<String>§name: &'a str§secrets: Vec<ArtifactStepSecret>§systems: Vec<ArtifactSystem>Implementations§
Source§impl<'a> DevelopmentEnvironment<'a>
impl<'a> DevelopmentEnvironment<'a>
pub fn new(name: &'a str, systems: Vec<ArtifactSystem>) -> Self
pub fn with_artifacts(self, artifacts: Vec<String>) -> Self
pub fn with_environments(self, environments: Vec<String>) -> Self
pub fn with_secrets(self, secrets: Vec<(&str, &str)>) -> Self
pub async fn build(self, context: &mut ConfigContext) -> Result<String>
Auto Trait Implementations§
impl<'a> Freeze for DevelopmentEnvironment<'a>
impl<'a> RefUnwindSafe for DevelopmentEnvironment<'a>
impl<'a> Send for DevelopmentEnvironment<'a>
impl<'a> Sync for DevelopmentEnvironment<'a>
impl<'a> Unpin for DevelopmentEnvironment<'a>
impl<'a> UnsafeUnpin for DevelopmentEnvironment<'a>
impl<'a> UnwindSafe for DevelopmentEnvironment<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoRequest<T> for T
impl<T> IntoRequest<T> for T
Source§fn into_request(self) -> Request<T>
fn into_request(self) -> Request<T>
Wrap the input message
T in a tonic::Request