#[repr(C)]pub struct ShaderModuleHandle(/* private fields */);
Implementations§
Source§impl ShaderModuleHandle
impl ShaderModuleHandle
pub fn to_raw(&self) -> VkShaderModule
Trait Implementations§
Source§impl Clone for ShaderModuleHandle
impl Clone for ShaderModuleHandle
Source§fn clone(&self) -> ShaderModuleHandle
fn clone(&self) -> ShaderModuleHandle
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ShaderModuleHandle
impl Debug for ShaderModuleHandle
Source§impl Handle for ShaderModuleHandle
impl Handle for ShaderModuleHandle
Source§impl PartialEq for ShaderModuleHandle
impl PartialEq for ShaderModuleHandle
impl Copy for ShaderModuleHandle
impl Eq for ShaderModuleHandle
impl StructuralPartialEq for ShaderModuleHandle
Auto Trait Implementations§
impl Freeze for ShaderModuleHandle
impl RefUnwindSafe for ShaderModuleHandle
impl Send for ShaderModuleHandle
impl Sync for ShaderModuleHandle
impl Unpin for ShaderModuleHandle
impl UnwindSafe for ShaderModuleHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more