pub struct GpuSpatialMath { /* private fields */ }Expand description
GPU-accelerated distance calculations for spatial audio
Implementations§
Source§impl GpuSpatialMath
impl GpuSpatialMath
Sourcepub fn calculate_distances(
&self,
listener_pos: &Position3D,
source_positions: &[Position3D],
) -> Result<Array1<f32>>
pub fn calculate_distances( &self, listener_pos: &Position3D, source_positions: &[Position3D], ) -> Result<Array1<f32>>
Calculate distances between listener and multiple sources
Auto Trait Implementations§
impl Freeze for GpuSpatialMath
impl RefUnwindSafe for GpuSpatialMath
impl Send for GpuSpatialMath
impl Sync for GpuSpatialMath
impl Unpin for GpuSpatialMath
impl UnsafeUnpin for GpuSpatialMath
impl UnwindSafe for GpuSpatialMath
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more