pub struct GpuResourceManager { /* private fields */ }Expand description
GPU resource manager for spatial audio
Implementations§
Source§impl GpuResourceManager
impl GpuResourceManager
Sourcepub fn get_optimal_device(&mut self) -> Arc<GpuDevice>
pub fn get_optimal_device(&mut self) -> Arc<GpuDevice>
Get optimal device for processing
Sourcepub fn get_all_devices(&self) -> &[Arc<GpuDevice>]
pub fn get_all_devices(&self) -> &[Arc<GpuDevice>]
Get all available devices
Sourcepub fn device_count(&self) -> usize
pub fn device_count(&self) -> usize
Get device count
Sourcepub fn get_memory_usage(&self, device_id: usize) -> Option<usize>
pub fn get_memory_usage(&self, device_id: usize) -> Option<usize>
Get memory usage for device
Auto Trait Implementations§
impl Freeze for GpuResourceManager
impl RefUnwindSafe for GpuResourceManager
impl Send for GpuResourceManager
impl Sync for GpuResourceManager
impl Unpin for GpuResourceManager
impl UnsafeUnpin for GpuResourceManager
impl UnwindSafe for GpuResourceManager
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more