Struct voidmap::Node
[−]
[src]
pub struct Node {
pub rooted_coords: Coords,
pub parent_id: NodeID,
pub id: NodeID,
pub content: String,
pub children: Vec<NodeID>,
pub selected: bool,
pub collapsed: bool,
pub stricken: bool,
pub hide_stricken: bool,
pub meta: Meta,
pub free_text: Option<String>,
pub color: String,
pub auto_arrange: bool,
}Fields
rooted_coords: Coords
parent_id: NodeID
id: NodeID
content: String
children: Vec<NodeID>
selected: bool
collapsed: bool
stricken: bool
hide_stricken: bool
meta: Meta
free_text: Option<String>
color: String
auto_arrange: bool
Methods
impl Node[src]
Trait Implementations
impl Debug for Node[src]
impl Clone for Node[src]
fn clone(&self) -> Node
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more