pub struct SceneStyle {}Expand description
Palette for the dashboard / zen timer canvas scene.
Fields§
§mode: Color§track: Color§task: Color§task_dim: Color§bg: Color§bg_mid: Color§bg_light: Color§wave: Color§core: Color§glow: Color§particle: Color§text: Color§session_on: Color§session_off: ColorAuto Trait Implementations§
impl Freeze for SceneStyle
impl RefUnwindSafe for SceneStyle
impl Send for SceneStyle
impl Sync for SceneStyle
impl Unpin for SceneStyle
impl UnsafeUnpin for SceneStyle
impl UnwindSafe for SceneStyle
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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Source§impl<T> Instrument for T
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Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
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impl<T> IntoEither for T
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fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
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