pub struct ReducedMotionArgs<'a> {
pub strategy: ReducedMotionStrategy,
pub simplified_properties: Option<WIPOffset<Vector<'a, ForwardsUOffset<AnimatedProperty<'a>>>>>,
pub reduced_duration: Option<WIPOffset<Duration<'a>>>,
}Fields§
§strategy: ReducedMotionStrategy§simplified_properties: Option<WIPOffset<Vector<'a, ForwardsUOffset<AnimatedProperty<'a>>>>>§reduced_duration: Option<WIPOffset<Duration<'a>>>Trait Implementations§
Auto Trait Implementations§
impl<'a> Freeze for ReducedMotionArgs<'a>
impl<'a> RefUnwindSafe for ReducedMotionArgs<'a>
impl<'a> Send for ReducedMotionArgs<'a>
impl<'a> Sync for ReducedMotionArgs<'a>
impl<'a> Unpin for ReducedMotionArgs<'a>
impl<'a> UnsafeUnpin for ReducedMotionArgs<'a>
impl<'a> UnwindSafe for ReducedMotionArgs<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more