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GestureHandler

Struct GestureHandler 

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pub struct GestureHandler<'a> {
    pub _tab: Table<'a>,
}

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§_tab: Table<'a>

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impl<'a> GestureHandler<'a>

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pub const VT_NODE_ID: VOffsetT = 4

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pub const VT_TARGET_NODE_ID: VOffsetT = 6

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pub const VT_GESTURE_TYPE: VOffsetT = 8

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pub const VT_TRIGGER_EVENT: VOffsetT = 10

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pub const VT_TRIGGER_STATE_MACHINE: VOffsetT = 12

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pub const VT_CONTINUOUS_PROPERTY: VOffsetT = 14

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pub const VT_CONTINUOUS_AXIS: VOffsetT = 16

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pub const VT_KEYBOARD_KEY: VOffsetT = 18

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pub const VT_KEYBOARD_MODIFIER: VOffsetT = 20

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pub const VT_THRESHOLD_PX: VOffsetT = 22

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pub const VT_VELOCITY_THRESHOLD: VOffsetT = 24

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pub unsafe fn init_from_table(table: Table<'a>) -> Self

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pub fn create<'bldr: 'args, 'args: 'mut_bldr, 'mut_bldr, A: Allocator + 'bldr>( _fbb: &'mut_bldr mut FlatBufferBuilder<'bldr, A>, args: &'args GestureHandlerArgs<'args>, ) -> WIPOffset<GestureHandler<'bldr>>

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pub fn node_id(&self) -> &'a str

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pub fn target_node_id(&self) -> &'a str

Target node that receives the gesture.

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pub fn gesture_type(&self) -> GestureType

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pub fn trigger_event(&self) -> Option<&'a str>

For tap/click: which state machine event to fire.

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pub fn trigger_state_machine(&self) -> Option<&'a str>

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pub fn continuous_property(&self) -> Option<&'a str>

For drag/continuous: property to update and value mapping.

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pub fn continuous_axis(&self) -> Option<&'a str>

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pub fn keyboard_key(&self) -> Option<&'a str>

Keyboard equivalent (required by validator for accessibility).

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pub fn keyboard_modifier(&self) -> Option<&'a str>

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pub fn threshold_px(&self) -> f32

Gesture thresholds.

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pub fn velocity_threshold(&self) -> f32

Trait Implementations§

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impl<'a> Clone for GestureHandler<'a>

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fn clone(&self) -> GestureHandler<'a>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for GestureHandler<'_>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> Follow<'a> for GestureHandler<'a>

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type Inner = GestureHandler<'a>

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unsafe fn follow(buf: &'a [u8], loc: usize) -> Self::Inner

Safety Read more
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impl<'a> PartialEq for GestureHandler<'a>

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fn eq(&self, other: &GestureHandler<'a>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Verifiable for GestureHandler<'_>

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fn run_verifier( v: &mut Verifier<'_, '_>, pos: usize, ) -> Result<(), InvalidFlatbuffer>

Runs the verifier for this type, assuming its at position pos in the verifier’s buffer. Should not need to be called directly.
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impl<'a> Copy for GestureHandler<'a>

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impl<'a> StructuralPartialEq for GestureHandler<'a>

Auto Trait Implementations§

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impl<'a> Freeze for GestureHandler<'a>

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impl<'a> RefUnwindSafe for GestureHandler<'a>

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impl<'a> Send for GestureHandler<'a>

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impl<'a> Sync for GestureHandler<'a>

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impl<'a> Unpin for GestureHandler<'a>

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impl<'a> UnsafeUnpin for GestureHandler<'a>

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impl<'a> UnwindSafe for GestureHandler<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.