Struct WindowsHandleTableEntry

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pub struct WindowsHandleTableEntry<'a, Driver>
where Driver: VmiDriver, Driver::Architecture: Architecture + ArchAdapter<Driver>,
{ /* private fields */ }
Expand description

A Windows handle table entry.

A handle table entry maps a handle to a kernel object within the process’s handle table.

§Implementation Details

Corresponds to _HANDLE_TABLE_ENTRY.

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impl<'a, Driver> WindowsHandleTableEntry<'a, Driver>
where Driver: VmiDriver, Driver::Architecture: Architecture + ArchAdapter<Driver>,

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pub fn new(vmi: VmiState<'a, Driver, WindowsOs<Driver>>, va: Va) -> Self

Creates a new Windows handle table entry.

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pub fn object(&self) -> Result<Option<WindowsObject<'a, Driver>>, VmiError>

Returns the object associated with this handle.

§Implementation Details

Corresponds to _OBJECT_HEADER.Object or _OBJECT_HEADER.ObjectPointerBits.

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pub fn attributes(&self) -> Result<u32, VmiError>

Returns the handle attributes.

§Implementation Details

Corresponds to _HANDLE_TABLE_ENTRY.ObAttributes or _HANDLE_TABLE_ENTRY.Attributes.

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pub fn granted_access(&self) -> Result<u32, VmiError>

Returns the granted access rights for this handle.

§Implementation Details

Corresponds to _HANDLE_TABLE_ENTRY.GrantedAccess or _HANDLE_TABLE_ENTRY.GrantedAccessBits.

Trait Implementations§

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impl<Driver> VmiVa for WindowsHandleTableEntry<'_, Driver>
where Driver: VmiDriver, Driver::Architecture: Architecture + ArchAdapter<Driver>,

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fn va(&self) -> Va

Returns the virtual address.

Auto Trait Implementations§

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impl<'a, Driver> Freeze for WindowsHandleTableEntry<'a, Driver>

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impl<'a, Driver> !RefUnwindSafe for WindowsHandleTableEntry<'a, Driver>

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impl<'a, Driver> !Send for WindowsHandleTableEntry<'a, Driver>

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impl<'a, Driver> !Sync for WindowsHandleTableEntry<'a, Driver>

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impl<'a, Driver> Unpin for WindowsHandleTableEntry<'a, Driver>

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impl<'a, Driver> !UnwindSafe for WindowsHandleTableEntry<'a, Driver>

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