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ZIntersection

Struct ZIntersection 

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pub struct ZIntersection<A, B>
where A: VldSchema, B: VldSchema,
{ /* private fields */ }
Expand description

Intersection of two schemas: input must satisfy both.

Both schemas are run on the same input. If both succeed, the output of the first schema is returned. If either fails, all errors are merged.

Created via vld::intersection().

§Example

let schema = vld::intersection(
    vld::string().min(3),
    vld::string().email(),
);

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impl<A, B> ZIntersection<A, B>
where A: VldSchema, B: VldSchema,

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pub fn new(first: A, second: B) -> ZIntersection<A, B>

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pub fn schema_a(&self) -> &A

Access the first schema.

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pub fn schema_b(&self) -> &B

Access the second schema.

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impl<A, B> VldSchema for ZIntersection<A, B>
where A: VldSchema, B: VldSchema,

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type Output = <A as VldSchema>::Output

The Rust type produced by this schema after successful parsing.
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fn parse_value( &self, value: &Value, ) -> Result<<A as VldSchema>::Output, VldError>

Parse and validate a serde_json::Value.
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fn parse<I>(&self, input: &I) -> Result<Self::Output, VldError>
where I: VldInput + ?Sized,

Parse from any supported input (JSON string, file path, serde_json::Value, etc.)
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fn optional(self) -> ZOptional<Self>

Make this field optional. Missing or null values become None.
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fn nullable(self) -> ZNullable<Self>

Allow null values. Null becomes None.
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fn with_default(self, value: Self::Output) -> ZDefault<Self>
where Self::Output: Clone,

Provide a default value when the field is missing or null.
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fn refine<F>(self, check: F, message: &str) -> ZRefine<Self, F>
where F: Fn(&Self::Output) -> bool,

Add a custom refinement check without changing the output type.
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fn transform<F, U>(self, f: F) -> ZTransform<Self, F, U>
where F: Fn(Self::Output) -> U,

Transform the output value after successful parsing.
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fn nullish(self) -> ZNullish<Self>

Make this field nullish (both optional and nullable).
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fn catch(self, fallback: Self::Output) -> ZCatch<Self>
where Self::Output: Clone,

Return a fallback value on ANY validation error.
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fn pipe<S>(self, next: S) -> ZPipe<Self, S>
where S: VldSchema, Self::Output: Serialize,

Chain this schema’s output into another schema. Read more
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fn describe(self, description: &str) -> ZDescribe<Self>

Attach a human-readable description/label to this schema. Read more
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fn super_refine<F>(self, check: F) -> ZSuperRefine<Self, F>
where F: Fn(&Self::Output, &mut VldError),

Add a custom refinement that can produce multiple errors. Read more
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fn or<B>(self, other: B) -> ZUnion2<Self, B>
where B: VldSchema,

Create a union: this schema or another. Returns Either<Self::Output, B::Output>.
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fn and<B>(self, other: B) -> ZIntersection<Self, B>
where B: VldSchema,

Create an intersection: input must satisfy both schemas.
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fn message(self, msg: impl Into<String>) -> ZMessage<Self>

Override the error message for this schema. Read more

Auto Trait Implementations§

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impl<A, B> Freeze for ZIntersection<A, B>
where A: Freeze, B: Freeze,

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impl<A, B> RefUnwindSafe for ZIntersection<A, B>

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impl<A, B> Send for ZIntersection<A, B>
where A: Send, B: Send,

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impl<A, B> Sync for ZIntersection<A, B>
where A: Sync, B: Sync,

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impl<A, B> Unpin for ZIntersection<A, B>
where A: Unpin, B: Unpin,

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impl<A, B> UnsafeUnpin for ZIntersection<A, B>
where A: UnsafeUnpin, B: UnsafeUnpin,

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impl<A, B> UnwindSafe for ZIntersection<A, B>
where A: UnwindSafe, B: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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where U: From<T>,

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Returns a styled value derived from self with the foreground set to value.

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§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

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Set foreground color to white using white().

use yansi::Paint;

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Returns self with the fg() set to [Color :: BrightGreen].

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println!("{}", value.bright_green());
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Returns self with the fg() set to [Color :: BrightYellow].

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println!("{}", value.bright_yellow());
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Returns self with the fg() set to [Color :: BrightBlue].

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println!("{}", value.bright_blue());
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Returns self with the fg() set to [Color :: BrightMagenta].

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println!("{}", value.bright_magenta());
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Returns self with the fg() set to [Color :: BrightCyan].

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println!("{}", value.bright_cyan());
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Returns self with the fg() set to [Color :: BrightWhite].

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println!("{}", value.bright_white());
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Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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Returns self with the bg() set to [Color :: Green].

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println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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Returns self with the bg() set to [Color :: BrightRed].

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println!("{}", value.on_bright_red());
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Returns self with the bg() set to [Color :: BrightGreen].

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println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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println!("{}", value.on_bright_blue());
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Returns self with the bg() set to [Color :: BrightMagenta].

§Example
println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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println!("{}", value.on_bright_cyan());
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Returns self with the bg() set to [Color :: BrightWhite].

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Enables the styling Attribute value.

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