pub type PhysicalDeviceFloatControlsPropertiesKHR<'a> = PhysicalDeviceFloatControlsProperties<'a>;Expand description
Native type VkPhysicalDeviceFloatControlsPropertiesKHR.
Khronos reference: VkPhysicalDeviceFloatControlsPropertiesKHR
Aliased Type§
pub struct PhysicalDeviceFloatControlsPropertiesKHR<'a> {Show 19 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub denorm_behavior_independence: ShaderFloatControlsIndependence,
pub rounding_mode_independence: ShaderFloatControlsIndependence,
pub shader_signed_zero_inf_nan_preserve_float16: u32,
pub shader_signed_zero_inf_nan_preserve_float32: u32,
pub shader_signed_zero_inf_nan_preserve_float64: u32,
pub shader_denorm_preserve_float16: u32,
pub shader_denorm_preserve_float32: u32,
pub shader_denorm_preserve_float64: u32,
pub shader_denorm_flush_to_zero_float16: u32,
pub shader_denorm_flush_to_zero_float32: u32,
pub shader_denorm_flush_to_zero_float64: u32,
pub shader_rounding_mode_rte_float16: u32,
pub shader_rounding_mode_rte_float32: u32,
pub shader_rounding_mode_rte_float64: u32,
pub shader_rounding_mode_rtz_float16: u32,
pub shader_rounding_mode_rtz_float32: u32,
pub shader_rounding_mode_rtz_float64: u32,
/* private fields */
}Fields§
§s_type: StructureTypeNative field sType.
p_next: *mut c_voidNative field pNext.
denorm_behavior_independence: ShaderFloatControlsIndependenceNative field denormBehaviorIndependence.
rounding_mode_independence: ShaderFloatControlsIndependenceNative field roundingModeIndependence.
shader_signed_zero_inf_nan_preserve_float16: u32Native field shaderSignedZeroInfNanPreserveFloat16.
shader_signed_zero_inf_nan_preserve_float32: u32Native field shaderSignedZeroInfNanPreserveFloat32.
shader_signed_zero_inf_nan_preserve_float64: u32Native field shaderSignedZeroInfNanPreserveFloat64.
shader_denorm_preserve_float16: u32Native field shaderDenormPreserveFloat16.
shader_denorm_preserve_float32: u32Native field shaderDenormPreserveFloat32.
shader_denorm_preserve_float64: u32Native field shaderDenormPreserveFloat64.
shader_denorm_flush_to_zero_float16: u32Native field shaderDenormFlushToZeroFloat16.
shader_denorm_flush_to_zero_float32: u32Native field shaderDenormFlushToZeroFloat32.
shader_denorm_flush_to_zero_float64: u32Native field shaderDenormFlushToZeroFloat64.
shader_rounding_mode_rte_float16: u32Native field shaderRoundingModeRTEFloat16.
shader_rounding_mode_rte_float32: u32Native field shaderRoundingModeRTEFloat32.
shader_rounding_mode_rte_float64: u32Native field shaderRoundingModeRTEFloat64.
shader_rounding_mode_rtz_float16: u32Native field shaderRoundingModeRTZFloat16.
shader_rounding_mode_rtz_float32: u32Native field shaderRoundingModeRTZFloat32.
shader_rounding_mode_rtz_float64: u32Native field shaderRoundingModeRTZFloat64.