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PhysicalDeviceTileShadingFeaturesQCOM

Struct PhysicalDeviceTileShadingFeaturesQCOM 

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pub struct PhysicalDeviceTileShadingFeaturesQCOM<'a> {
Show 16 fields pub s_type: StructureType, pub p_next: *mut c_void, pub tile_shading: Bool32, pub tile_shading_fragment_stage: Bool32, pub tile_shading_color_attachments: Bool32, pub tile_shading_depth_attachments: Bool32, pub tile_shading_stencil_attachments: Bool32, pub tile_shading_input_attachments: Bool32, pub tile_shading_sampled_attachments: Bool32, pub tile_shading_per_tile_draw: Bool32, pub tile_shading_per_tile_dispatch: Bool32, pub tile_shading_dispatch_tile: Bool32, pub tile_shading_apron: Bool32, pub tile_shading_anisotropic_apron: Bool32, pub tile_shading_atomic_ops: Bool32, pub tile_shading_image_processing: Bool32, /* private fields */
}
Expand description

Native structure VkPhysicalDeviceTileShadingFeaturesQCOM.

Khronos reference: VkPhysicalDeviceTileShadingFeaturesQCOM

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§s_type: StructureType

Native field sType.

§p_next: *mut c_void

Native field pNext.

§tile_shading: Bool32

Native field tileShading.

§tile_shading_fragment_stage: Bool32

Native field tileShadingFragmentStage.

§tile_shading_color_attachments: Bool32

Native field tileShadingColorAttachments.

§tile_shading_depth_attachments: Bool32

Native field tileShadingDepthAttachments.

§tile_shading_stencil_attachments: Bool32

Native field tileShadingStencilAttachments.

§tile_shading_input_attachments: Bool32

Native field tileShadingInputAttachments.

§tile_shading_sampled_attachments: Bool32

Native field tileShadingSampledAttachments.

§tile_shading_per_tile_draw: Bool32

Native field tileShadingPerTileDraw.

§tile_shading_per_tile_dispatch: Bool32

Native field tileShadingPerTileDispatch.

§tile_shading_dispatch_tile: Bool32

Native field tileShadingDispatchTile.

§tile_shading_apron: Bool32

Native field tileShadingApron.

§tile_shading_anisotropic_apron: Bool32

Native field tileShadingAnisotropicApron.

§tile_shading_atomic_ops: Bool32

Native field tileShadingAtomicOps.

§tile_shading_image_processing: Bool32

Native field tileShadingImageProcessing.

Implementations§

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impl<'a> PhysicalDeviceTileShadingFeaturesQCOM<'a>

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pub fn new() -> Self

Construct the record with its canonical sType tag and default native state.

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pub fn set_tile_shading(self, value: Bool32) -> Self

Set native field tileShading without native effects.

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pub fn set_tile_shading_fragment_stage(self, value: Bool32) -> Self

Set native field tileShadingFragmentStage without native effects.

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pub fn set_tile_shading_color_attachments(self, value: Bool32) -> Self

Set native field tileShadingColorAttachments without native effects.

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pub fn set_tile_shading_depth_attachments(self, value: Bool32) -> Self

Set native field tileShadingDepthAttachments without native effects.

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pub fn set_tile_shading_stencil_attachments(self, value: Bool32) -> Self

Set native field tileShadingStencilAttachments without native effects.

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pub fn set_tile_shading_input_attachments(self, value: Bool32) -> Self

Set native field tileShadingInputAttachments without native effects.

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pub fn set_tile_shading_sampled_attachments(self, value: Bool32) -> Self

Set native field tileShadingSampledAttachments without native effects.

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pub fn set_tile_shading_per_tile_draw(self, value: Bool32) -> Self

Set native field tileShadingPerTileDraw without native effects.

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pub fn set_tile_shading_per_tile_dispatch(self, value: Bool32) -> Self

Set native field tileShadingPerTileDispatch without native effects.

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pub fn set_tile_shading_dispatch_tile(self, value: Bool32) -> Self

Set native field tileShadingDispatchTile without native effects.

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pub fn set_tile_shading_apron(self, value: Bool32) -> Self

Set native field tileShadingApron without native effects.

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pub fn set_tile_shading_anisotropic_apron(self, value: Bool32) -> Self

Set native field tileShadingAnisotropicApron without native effects.

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pub fn set_tile_shading_atomic_ops(self, value: Bool32) -> Self

Set native field tileShadingAtomicOps without native effects.

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pub fn set_tile_shading_image_processing(self, value: Bool32) -> Self

Set native field tileShadingImageProcessing without native effects.

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pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>

Prepend one registry-compatible node, retaining its exclusive borrow.

The node must have a null p_next and both headers must have canonical tags. Existing links are never traversed and remain written after the borrow ends. Type compatibility does not establish enabled extensions or Vulkan valid usage.

§Errors

Returns a construction error for a changed structure tag or already-linked node.

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

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fn into(self) -> U

Calls U::from(self).

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type Error = !

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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