pub struct PhysicalDeviceTileShadingFeaturesQCOM<'a> {Show 16 fields
pub s_type: StructureType,
pub p_next: *mut c_void,
pub tile_shading: Bool32,
pub tile_shading_fragment_stage: Bool32,
pub tile_shading_color_attachments: Bool32,
pub tile_shading_depth_attachments: Bool32,
pub tile_shading_stencil_attachments: Bool32,
pub tile_shading_input_attachments: Bool32,
pub tile_shading_sampled_attachments: Bool32,
pub tile_shading_per_tile_draw: Bool32,
pub tile_shading_per_tile_dispatch: Bool32,
pub tile_shading_dispatch_tile: Bool32,
pub tile_shading_apron: Bool32,
pub tile_shading_anisotropic_apron: Bool32,
pub tile_shading_atomic_ops: Bool32,
pub tile_shading_image_processing: Bool32,
/* private fields */
}Expand description
Native structure VkPhysicalDeviceTileShadingFeaturesQCOM.
Fields§
§s_type: StructureTypeNative field sType.
p_next: *mut c_voidNative field pNext.
tile_shading: Bool32Native field tileShading.
tile_shading_fragment_stage: Bool32Native field tileShadingFragmentStage.
tile_shading_color_attachments: Bool32Native field tileShadingColorAttachments.
tile_shading_depth_attachments: Bool32Native field tileShadingDepthAttachments.
tile_shading_stencil_attachments: Bool32Native field tileShadingStencilAttachments.
tile_shading_input_attachments: Bool32Native field tileShadingInputAttachments.
tile_shading_sampled_attachments: Bool32Native field tileShadingSampledAttachments.
tile_shading_per_tile_draw: Bool32Native field tileShadingPerTileDraw.
tile_shading_per_tile_dispatch: Bool32Native field tileShadingPerTileDispatch.
tile_shading_dispatch_tile: Bool32Native field tileShadingDispatchTile.
tile_shading_apron: Bool32Native field tileShadingApron.
tile_shading_anisotropic_apron: Bool32Native field tileShadingAnisotropicApron.
tile_shading_atomic_ops: Bool32Native field tileShadingAtomicOps.
tile_shading_image_processing: Bool32Native field tileShadingImageProcessing.
Implementations§
Source§impl<'a> PhysicalDeviceTileShadingFeaturesQCOM<'a>
impl<'a> PhysicalDeviceTileShadingFeaturesQCOM<'a>
Sourcepub fn new() -> Self
pub fn new() -> Self
Construct the record with its canonical sType tag and default native state.
Sourcepub fn set_tile_shading(self, value: Bool32) -> Self
pub fn set_tile_shading(self, value: Bool32) -> Self
Set native field tileShading without native effects.
Sourcepub fn set_tile_shading_fragment_stage(self, value: Bool32) -> Self
pub fn set_tile_shading_fragment_stage(self, value: Bool32) -> Self
Set native field tileShadingFragmentStage without native effects.
Sourcepub fn set_tile_shading_color_attachments(self, value: Bool32) -> Self
pub fn set_tile_shading_color_attachments(self, value: Bool32) -> Self
Set native field tileShadingColorAttachments without native effects.
Sourcepub fn set_tile_shading_depth_attachments(self, value: Bool32) -> Self
pub fn set_tile_shading_depth_attachments(self, value: Bool32) -> Self
Set native field tileShadingDepthAttachments without native effects.
Sourcepub fn set_tile_shading_stencil_attachments(self, value: Bool32) -> Self
pub fn set_tile_shading_stencil_attachments(self, value: Bool32) -> Self
Set native field tileShadingStencilAttachments without native effects.
Sourcepub fn set_tile_shading_input_attachments(self, value: Bool32) -> Self
pub fn set_tile_shading_input_attachments(self, value: Bool32) -> Self
Set native field tileShadingInputAttachments without native effects.
Sourcepub fn set_tile_shading_sampled_attachments(self, value: Bool32) -> Self
pub fn set_tile_shading_sampled_attachments(self, value: Bool32) -> Self
Set native field tileShadingSampledAttachments without native effects.
Sourcepub fn set_tile_shading_per_tile_draw(self, value: Bool32) -> Self
pub fn set_tile_shading_per_tile_draw(self, value: Bool32) -> Self
Set native field tileShadingPerTileDraw without native effects.
Sourcepub fn set_tile_shading_per_tile_dispatch(self, value: Bool32) -> Self
pub fn set_tile_shading_per_tile_dispatch(self, value: Bool32) -> Self
Set native field tileShadingPerTileDispatch without native effects.
Sourcepub fn set_tile_shading_dispatch_tile(self, value: Bool32) -> Self
pub fn set_tile_shading_dispatch_tile(self, value: Bool32) -> Self
Set native field tileShadingDispatchTile without native effects.
Sourcepub fn set_tile_shading_apron(self, value: Bool32) -> Self
pub fn set_tile_shading_apron(self, value: Bool32) -> Self
Set native field tileShadingApron without native effects.
Sourcepub fn set_tile_shading_anisotropic_apron(self, value: Bool32) -> Self
pub fn set_tile_shading_anisotropic_apron(self, value: Bool32) -> Self
Set native field tileShadingAnisotropicApron without native effects.
Sourcepub fn set_tile_shading_atomic_ops(self, value: Bool32) -> Self
pub fn set_tile_shading_atomic_ops(self, value: Bool32) -> Self
Set native field tileShadingAtomicOps without native effects.
Sourcepub fn set_tile_shading_image_processing(self, value: Bool32) -> Self
pub fn set_tile_shading_image_processing(self, value: Bool32) -> Self
Set native field tileShadingImageProcessing without native effects.
Sourcepub fn push_next<T: Extends<Self>>(
self,
next: &'a mut T,
) -> Result<Self, ConstructionError>
pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>
Prepend one registry-compatible node, retaining its exclusive borrow.
The node must have a null p_next and both headers must have canonical tags.
Existing links are never traversed and remain written after the borrow ends.
Type compatibility does not establish enabled extensions or Vulkan valid usage.
§Errors
Returns a construction error for a changed structure tag or already-linked node.