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PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE

Struct PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE 

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pub struct PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE<'a> {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub shader_mixed_float_dot_product_float16_acc_float32: Bool32,
    pub shader_mixed_float_dot_product_float16_acc_float16: Bool32,
    pub shader_mixed_float_dot_product_b_float16_acc: Bool32,
    pub shader_mixed_float_dot_product_float8_acc_float32: Bool32,
    /* private fields */
}
Expand description

Native structure VkPhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE.

Khronos reference: VkPhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE

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§s_type: StructureType

Native field sType.

§p_next: *mut c_void

Native field pNext.

§shader_mixed_float_dot_product_float16_acc_float32: Bool32

Native field shaderMixedFloatDotProductFloat16AccFloat32.

§shader_mixed_float_dot_product_float16_acc_float16: Bool32

Native field shaderMixedFloatDotProductFloat16AccFloat16.

§shader_mixed_float_dot_product_b_float16_acc: Bool32

Native field shaderMixedFloatDotProductBFloat16Acc.

§shader_mixed_float_dot_product_float8_acc_float32: Bool32

Native field shaderMixedFloatDotProductFloat8AccFloat32.

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impl<'a> PhysicalDeviceShaderMixedFloatDotProductFeaturesVALVE<'a>

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pub fn new() -> Self

Construct the record with its canonical sType tag and default native state.

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pub fn set_shader_mixed_float_dot_product_float16_acc_float32( self, value: Bool32, ) -> Self

Set native field shaderMixedFloatDotProductFloat16AccFloat32 without native effects.

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pub fn set_shader_mixed_float_dot_product_float16_acc_float16( self, value: Bool32, ) -> Self

Set native field shaderMixedFloatDotProductFloat16AccFloat16 without native effects.

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pub fn set_shader_mixed_float_dot_product_b_float16_acc( self, value: Bool32, ) -> Self

Set native field shaderMixedFloatDotProductBFloat16Acc without native effects.

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pub fn set_shader_mixed_float_dot_product_float8_acc_float32( self, value: Bool32, ) -> Self

Set native field shaderMixedFloatDotProductFloat8AccFloat32 without native effects.

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pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>

Prepend one registry-compatible node, retaining its exclusive borrow.

The node must have a null p_next and both headers must have canonical tags. Existing links are never traversed and remain written after the borrow ends. Type compatibility does not establish enabled extensions or Vulkan valid usage.

§Errors

Returns a construction error for a changed structure tag or already-linked node.

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impl<T> Any for T
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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Error = !

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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.