pub struct PhysicalDeviceShaderFmaFeaturesKHR<'a> {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_fma_float16: Bool32,
pub shader_fma_float32: Bool32,
pub shader_fma_float64: Bool32,
/* private fields */
}Expand description
Native structure VkPhysicalDeviceShaderFmaFeaturesKHR.
Fields§
§s_type: StructureTypeNative field sType.
p_next: *mut c_voidNative field pNext.
shader_fma_float16: Bool32Native field shaderFmaFloat16.
shader_fma_float32: Bool32Native field shaderFmaFloat32.
shader_fma_float64: Bool32Native field shaderFmaFloat64.
Implementations§
Source§impl<'a> PhysicalDeviceShaderFmaFeaturesKHR<'a>
impl<'a> PhysicalDeviceShaderFmaFeaturesKHR<'a>
Sourcepub fn new() -> Self
pub fn new() -> Self
Construct the record with its canonical sType tag and default native state.
Sourcepub fn set_shader_fma_float16(self, value: Bool32) -> Self
pub fn set_shader_fma_float16(self, value: Bool32) -> Self
Set native field shaderFmaFloat16 without native effects.
Sourcepub fn set_shader_fma_float32(self, value: Bool32) -> Self
pub fn set_shader_fma_float32(self, value: Bool32) -> Self
Set native field shaderFmaFloat32 without native effects.
Sourcepub fn set_shader_fma_float64(self, value: Bool32) -> Self
pub fn set_shader_fma_float64(self, value: Bool32) -> Self
Set native field shaderFmaFloat64 without native effects.
Sourcepub fn push_next<T: Extends<Self>>(
self,
next: &'a mut T,
) -> Result<Self, ConstructionError>
pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>
Prepend one registry-compatible node, retaining its exclusive borrow.
The node must have a null p_next and both headers must have canonical tags.
Existing links are never traversed and remain written after the borrow ends.
Type compatibility does not establish enabled extensions or Vulkan valid usage.
§Errors
Returns a construction error for a changed structure tag or already-linked node.