Skip to main content

PhysicalDeviceShaderAtomicFloat2FeaturesEXT

Struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT 

Source
pub struct PhysicalDeviceShaderAtomicFloat2FeaturesEXT<'a> {
Show 14 fields pub s_type: StructureType, pub p_next: *mut c_void, pub shader_buffer_float16_atomics: Bool32, pub shader_buffer_float16_atomic_add: Bool32, pub shader_buffer_float16_atomic_min_max: Bool32, pub shader_buffer_float32_atomic_min_max: Bool32, pub shader_buffer_float64_atomic_min_max: Bool32, pub shader_shared_float16_atomics: Bool32, pub shader_shared_float16_atomic_add: Bool32, pub shader_shared_float16_atomic_min_max: Bool32, pub shader_shared_float32_atomic_min_max: Bool32, pub shader_shared_float64_atomic_min_max: Bool32, pub shader_image_float32_atomic_min_max: Bool32, pub sparse_image_float32_atomic_min_max: Bool32, /* private fields */
}
Expand description

Native structure VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT.

Khronos reference: VkPhysicalDeviceShaderAtomicFloat2FeaturesEXT

Fields§

§s_type: StructureType

Native field sType.

§p_next: *mut c_void

Native field pNext.

§shader_buffer_float16_atomics: Bool32

Native field shaderBufferFloat16Atomics.

§shader_buffer_float16_atomic_add: Bool32

Native field shaderBufferFloat16AtomicAdd.

§shader_buffer_float16_atomic_min_max: Bool32

Native field shaderBufferFloat16AtomicMinMax.

§shader_buffer_float32_atomic_min_max: Bool32

Native field shaderBufferFloat32AtomicMinMax.

§shader_buffer_float64_atomic_min_max: Bool32

Native field shaderBufferFloat64AtomicMinMax.

§shader_shared_float16_atomics: Bool32

Native field shaderSharedFloat16Atomics.

§shader_shared_float16_atomic_add: Bool32

Native field shaderSharedFloat16AtomicAdd.

§shader_shared_float16_atomic_min_max: Bool32

Native field shaderSharedFloat16AtomicMinMax.

§shader_shared_float32_atomic_min_max: Bool32

Native field shaderSharedFloat32AtomicMinMax.

§shader_shared_float64_atomic_min_max: Bool32

Native field shaderSharedFloat64AtomicMinMax.

§shader_image_float32_atomic_min_max: Bool32

Native field shaderImageFloat32AtomicMinMax.

§sparse_image_float32_atomic_min_max: Bool32

Native field sparseImageFloat32AtomicMinMax.

Implementations§

Source§

impl<'a> PhysicalDeviceShaderAtomicFloat2FeaturesEXT<'a>

Source

pub fn new() -> Self

Construct the record with its canonical sType tag and default native state.

Source

pub fn set_shader_buffer_float16_atomics(self, value: Bool32) -> Self

Set native field shaderBufferFloat16Atomics without native effects.

Source

pub fn set_shader_buffer_float16_atomic_add(self, value: Bool32) -> Self

Set native field shaderBufferFloat16AtomicAdd without native effects.

Source

pub fn set_shader_buffer_float16_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderBufferFloat16AtomicMinMax without native effects.

Source

pub fn set_shader_buffer_float32_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderBufferFloat32AtomicMinMax without native effects.

Source

pub fn set_shader_buffer_float64_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderBufferFloat64AtomicMinMax without native effects.

Source

pub fn set_shader_shared_float16_atomics(self, value: Bool32) -> Self

Set native field shaderSharedFloat16Atomics without native effects.

Source

pub fn set_shader_shared_float16_atomic_add(self, value: Bool32) -> Self

Set native field shaderSharedFloat16AtomicAdd without native effects.

Source

pub fn set_shader_shared_float16_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderSharedFloat16AtomicMinMax without native effects.

Source

pub fn set_shader_shared_float32_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderSharedFloat32AtomicMinMax without native effects.

Source

pub fn set_shader_shared_float64_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderSharedFloat64AtomicMinMax without native effects.

Source

pub fn set_shader_image_float32_atomic_min_max(self, value: Bool32) -> Self

Set native field shaderImageFloat32AtomicMinMax without native effects.

Source

pub fn set_sparse_image_float32_atomic_min_max(self, value: Bool32) -> Self

Set native field sparseImageFloat32AtomicMinMax without native effects.

Source

pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>

Prepend one registry-compatible node, retaining its exclusive borrow.

The node must have a null p_next and both headers must have canonical tags. Existing links are never traversed and remain written after the borrow ends. Type compatibility does not establish enabled extensions or Vulkan valid usage.

§Errors

Returns a construction error for a changed structure tag or already-linked node.

Trait Implementations§

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.