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PhysicalDeviceMeshShaderFeaturesEXT

Struct PhysicalDeviceMeshShaderFeaturesEXT 

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pub struct PhysicalDeviceMeshShaderFeaturesEXT<'a> {
    pub s_type: StructureType,
    pub p_next: *mut c_void,
    pub task_shader: Bool32,
    pub mesh_shader: Bool32,
    pub multiview_mesh_shader: Bool32,
    pub primitive_fragment_shading_rate_mesh_shader: Bool32,
    pub mesh_shader_queries: Bool32,
    /* private fields */
}
Expand description

Native structure VkPhysicalDeviceMeshShaderFeaturesEXT.

Khronos reference: VkPhysicalDeviceMeshShaderFeaturesEXT

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§s_type: StructureType

Native field sType.

§p_next: *mut c_void

Native field pNext.

§task_shader: Bool32

Native field taskShader.

§mesh_shader: Bool32

Native field meshShader.

§multiview_mesh_shader: Bool32

Native field multiviewMeshShader.

§primitive_fragment_shading_rate_mesh_shader: Bool32

Native field primitiveFragmentShadingRateMeshShader.

§mesh_shader_queries: Bool32

Native field meshShaderQueries.

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impl<'a> PhysicalDeviceMeshShaderFeaturesEXT<'a>

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pub fn new() -> Self

Construct the record with its canonical sType tag and default native state.

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pub fn set_task_shader(self, value: Bool32) -> Self

Set native field taskShader without native effects.

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pub fn set_mesh_shader(self, value: Bool32) -> Self

Set native field meshShader without native effects.

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pub fn set_multiview_mesh_shader(self, value: Bool32) -> Self

Set native field multiviewMeshShader without native effects.

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pub fn set_primitive_fragment_shading_rate_mesh_shader( self, value: Bool32, ) -> Self

Set native field primitiveFragmentShadingRateMeshShader without native effects.

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pub fn set_mesh_shader_queries(self, value: Bool32) -> Self

Set native field meshShaderQueries without native effects.

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pub fn push_next<T: Extends<Self>>( self, next: &'a mut T, ) -> Result<Self, ConstructionError>

Prepend one registry-compatible node, retaining its exclusive borrow.

The node must have a null p_next and both headers must have canonical tags. Existing links are never traversed and remain written after the borrow ends. Type compatibility does not establish enabled extensions or Vulkan valid usage.

§Errors

Returns a construction error for a changed structure tag or already-linked node.

Trait Implementations§

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impl<'a> Default for PhysicalDeviceMeshShaderFeaturesEXT<'a>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, 'root> Extends<DeviceCreateInfo<'root>> for PhysicalDeviceMeshShaderFeaturesEXT<'a>

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impl<'a, 'root> Extends<PhysicalDeviceFeatures2<'root>> for PhysicalDeviceMeshShaderFeaturesEXT<'a>

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.