#[repr(C)]pub struct BindShaderGroupIndirectCommandNV {
pub group_index: u32,
}Expand description
Native structure VkBindShaderGroupIndirectCommandNV.
Fields§
§group_index: u32Native field groupIndex.
Implementations§
Source§impl BindShaderGroupIndirectCommandNV
impl BindShaderGroupIndirectCommandNV
Sourcepub fn set_group_index(self, value: u32) -> Self
pub fn set_group_index(self, value: u32) -> Self
Set native field groupIndex without native effects.
Trait Implementations§
impl Copy for BindShaderGroupIndirectCommandNV
Auto Trait Implementations§
impl Forget for BindShaderGroupIndirectCommandNV
impl Freeze for BindShaderGroupIndirectCommandNV
impl Move for BindShaderGroupIndirectCommandNV
impl RefUnwindSafe for BindShaderGroupIndirectCommandNV
impl Send for BindShaderGroupIndirectCommandNV
impl Sync for BindShaderGroupIndirectCommandNV
impl Unpin for BindShaderGroupIndirectCommandNV
impl UnsafeUnpin for BindShaderGroupIndirectCommandNV
impl UnwindSafe for BindShaderGroupIndirectCommandNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more