#[repr(C)]pub struct ShaderModuleIdentifierEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub identifier_size: u32,
pub identifier: [u8; 32],
}Fields§
§s_type: StructureType§p_next: *mut c_void§identifier_size: u32§identifier: [u8; 32]Trait Implementations§
Source§impl Clone for ShaderModuleIdentifierEXT
impl Clone for ShaderModuleIdentifierEXT
impl Copy for ShaderModuleIdentifierEXT
Auto Trait Implementations§
impl !Send for ShaderModuleIdentifierEXT
impl !Sync for ShaderModuleIdentifierEXT
impl Freeze for ShaderModuleIdentifierEXT
impl RefUnwindSafe for ShaderModuleIdentifierEXT
impl Unpin for ShaderModuleIdentifierEXT
impl UnsafeUnpin for ShaderModuleIdentifierEXT
impl UnwindSafe for ShaderModuleIdentifierEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more