#[repr(C)]pub struct RenderPassTileShadingCreateInfoQCOM {
pub s_type: StructureType,
pub p_next: *const c_void,
pub flags: TileShadingRenderPassFlagsQCOM,
pub tile_apron_size: Extent2D,
}Fields§
§s_type: StructureType§p_next: *const c_void§flags: TileShadingRenderPassFlagsQCOM§tile_apron_size: Extent2DTrait Implementations§
impl Copy for RenderPassTileShadingCreateInfoQCOM
Auto Trait Implementations§
impl !Send for RenderPassTileShadingCreateInfoQCOM
impl !Sync for RenderPassTileShadingCreateInfoQCOM
impl Freeze for RenderPassTileShadingCreateInfoQCOM
impl RefUnwindSafe for RenderPassTileShadingCreateInfoQCOM
impl Unpin for RenderPassTileShadingCreateInfoQCOM
impl UnsafeUnpin for RenderPassTileShadingCreateInfoQCOM
impl UnwindSafe for RenderPassTileShadingCreateInfoQCOM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more