#[repr(C)]pub struct PhysicalDeviceUniformBufferStandardLayoutFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub uniform_buffer_standard_layout: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§uniform_buffer_standard_layout: Bool32Trait Implementations§
impl Copy for PhysicalDeviceUniformBufferStandardLayoutFeatures
Auto Trait Implementations§
impl !Send for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl !Sync for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl Freeze for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl RefUnwindSafe for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl Unpin for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl UnsafeUnpin for PhysicalDeviceUniformBufferStandardLayoutFeatures
impl UnwindSafe for PhysicalDeviceUniformBufferStandardLayoutFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more