#[repr(C)]pub struct PhysicalDeviceTextureCompressionASTCHDRFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub texture_compression_astc_hdr: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§texture_compression_astc_hdr: Bool32Trait Implementations§
impl Copy for PhysicalDeviceTextureCompressionASTCHDRFeatures
Auto Trait Implementations§
impl !Send for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl !Sync for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Freeze for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl RefUnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl Unpin for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl UnsafeUnpin for PhysicalDeviceTextureCompressionASTCHDRFeatures
impl UnwindSafe for PhysicalDeviceTextureCompressionASTCHDRFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more