#[repr(C)]pub struct PhysicalDeviceTextureCompressionASTC3DFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub texture_compression_astc_3_d: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§texture_compression_astc_3_d: Bool32Trait Implementations§
impl Copy for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
Auto Trait Implementations§
impl !Send for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl !Sync for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl Freeze for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl Unpin for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl UnsafeUnpin for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
impl UnwindSafe for PhysicalDeviceTextureCompressionASTC3DFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more