#[repr(C)]pub struct PhysicalDeviceTensorFeaturesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub tensor_non_packed: Bool32,
pub shader_tensor_access: Bool32,
pub shader_storage_tensor_array_dynamic_indexing: Bool32,
pub shader_storage_tensor_array_non_uniform_indexing: Bool32,
pub descriptor_binding_storage_tensor_update_after_bind: Bool32,
pub tensors: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§tensor_non_packed: Bool32§shader_tensor_access: Bool32§shader_storage_tensor_array_dynamic_indexing: Bool32§shader_storage_tensor_array_non_uniform_indexing: Bool32§descriptor_binding_storage_tensor_update_after_bind: Bool32§tensors: Bool32Trait Implementations§
impl Copy for PhysicalDeviceTensorFeaturesARM
Auto Trait Implementations§
impl !Send for PhysicalDeviceTensorFeaturesARM
impl !Sync for PhysicalDeviceTensorFeaturesARM
impl Freeze for PhysicalDeviceTensorFeaturesARM
impl RefUnwindSafe for PhysicalDeviceTensorFeaturesARM
impl Unpin for PhysicalDeviceTensorFeaturesARM
impl UnsafeUnpin for PhysicalDeviceTensorFeaturesARM
impl UnwindSafe for PhysicalDeviceTensorFeaturesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more