#[repr(C)]pub struct PhysicalDeviceShadingRateImagePropertiesNV {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shading_rate_texel_size: Extent2D,
pub shading_rate_palette_size: u32,
pub shading_rate_max_coarse_samples: u32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shading_rate_texel_size: Extent2D§shading_rate_palette_size: u32§shading_rate_max_coarse_samples: u32Trait Implementations§
impl Copy for PhysicalDeviceShadingRateImagePropertiesNV
Auto Trait Implementations§
impl !Send for PhysicalDeviceShadingRateImagePropertiesNV
impl !Sync for PhysicalDeviceShadingRateImagePropertiesNV
impl Freeze for PhysicalDeviceShadingRateImagePropertiesNV
impl RefUnwindSafe for PhysicalDeviceShadingRateImagePropertiesNV
impl Unpin for PhysicalDeviceShadingRateImagePropertiesNV
impl UnsafeUnpin for PhysicalDeviceShadingRateImagePropertiesNV
impl UnwindSafe for PhysicalDeviceShadingRateImagePropertiesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more