#[repr(C)]pub struct PhysicalDeviceShadingRateImageFeaturesNV {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shading_rate_image: Bool32,
pub shading_rate_coarse_sample_order: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shading_rate_image: Bool32§shading_rate_coarse_sample_order: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShadingRateImageFeaturesNV
Auto Trait Implementations§
impl !Send for PhysicalDeviceShadingRateImageFeaturesNV
impl !Sync for PhysicalDeviceShadingRateImageFeaturesNV
impl Freeze for PhysicalDeviceShadingRateImageFeaturesNV
impl RefUnwindSafe for PhysicalDeviceShadingRateImageFeaturesNV
impl Unpin for PhysicalDeviceShadingRateImageFeaturesNV
impl UnsafeUnpin for PhysicalDeviceShadingRateImageFeaturesNV
impl UnwindSafe for PhysicalDeviceShadingRateImageFeaturesNV
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more