#[repr(C)]pub struct PhysicalDeviceShaderTileImageFeaturesEXT {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_tile_image_color_read_access: Bool32,
pub shader_tile_image_depth_read_access: Bool32,
pub shader_tile_image_stencil_read_access: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_tile_image_color_read_access: Bool32§shader_tile_image_depth_read_access: Bool32§shader_tile_image_stencil_read_access: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShaderTileImageFeaturesEXT
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderTileImageFeaturesEXT
impl !Sync for PhysicalDeviceShaderTileImageFeaturesEXT
impl Freeze for PhysicalDeviceShaderTileImageFeaturesEXT
impl RefUnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
impl Unpin for PhysicalDeviceShaderTileImageFeaturesEXT
impl UnsafeUnpin for PhysicalDeviceShaderTileImageFeaturesEXT
impl UnwindSafe for PhysicalDeviceShaderTileImageFeaturesEXT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more