#[repr(C)]pub struct PhysicalDeviceShaderQuadControlFeaturesKHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_quad_control: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_quad_control: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShaderQuadControlFeaturesKHR
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderQuadControlFeaturesKHR
impl !Sync for PhysicalDeviceShaderQuadControlFeaturesKHR
impl Freeze for PhysicalDeviceShaderQuadControlFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceShaderQuadControlFeaturesKHR
impl Unpin for PhysicalDeviceShaderQuadControlFeaturesKHR
impl UnsafeUnpin for PhysicalDeviceShaderQuadControlFeaturesKHR
impl UnwindSafe for PhysicalDeviceShaderQuadControlFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more