#[repr(C)]pub struct PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub max_shader_wait_queues: u32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§max_shader_wait_queues: u32Trait Implementations§
impl Copy for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl !Sync for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl Freeze for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl RefUnwindSafe for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl Unpin for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl UnsafeUnpin for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
impl UnwindSafe for PhysicalDeviceShaderMultipleWaitQueuesPropertiesQCOM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more