#[repr(C)]pub struct PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_integer_functions2: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_integer_functions2: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl !Sync for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Freeze for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl RefUnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl Unpin for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl UnsafeUnpin for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
impl UnwindSafe for PhysicalDeviceShaderIntegerFunctions2FeaturesINTEL
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more