#[repr(C)]pub struct PhysicalDeviceShaderDemoteToHelperInvocationFeatures {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_demote_to_helper_invocation: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_demote_to_helper_invocation: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl !Sync for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl Freeze for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl RefUnwindSafe for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl Unpin for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl UnsafeUnpin for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
impl UnwindSafe for PhysicalDeviceShaderDemoteToHelperInvocationFeatures
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more