#[repr(C)]pub struct PhysicalDeviceShaderCorePropertiesARM {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub pixel_rate: u32,
pub texel_rate: u32,
pub fma_rate: u32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§pixel_rate: u32§texel_rate: u32§fma_rate: u32Trait Implementations§
impl Copy for PhysicalDeviceShaderCorePropertiesARM
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderCorePropertiesARM
impl !Sync for PhysicalDeviceShaderCorePropertiesARM
impl Freeze for PhysicalDeviceShaderCorePropertiesARM
impl RefUnwindSafe for PhysicalDeviceShaderCorePropertiesARM
impl Unpin for PhysicalDeviceShaderCorePropertiesARM
impl UnsafeUnpin for PhysicalDeviceShaderCorePropertiesARM
impl UnwindSafe for PhysicalDeviceShaderCorePropertiesARM
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more