#[repr(C)]pub struct PhysicalDeviceShaderCoreProperties2AMD {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_core_features: ShaderCorePropertiesFlagsAMD,
pub active_compute_unit_count: u32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_core_features: ShaderCorePropertiesFlagsAMD§active_compute_unit_count: u32Trait Implementations§
impl Copy for PhysicalDeviceShaderCoreProperties2AMD
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderCoreProperties2AMD
impl !Sync for PhysicalDeviceShaderCoreProperties2AMD
impl Freeze for PhysicalDeviceShaderCoreProperties2AMD
impl RefUnwindSafe for PhysicalDeviceShaderCoreProperties2AMD
impl Unpin for PhysicalDeviceShaderCoreProperties2AMD
impl UnsafeUnpin for PhysicalDeviceShaderCoreProperties2AMD
impl UnwindSafe for PhysicalDeviceShaderCoreProperties2AMD
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more