#[repr(C)]pub struct PhysicalDeviceShaderClockFeaturesKHR {
pub s_type: StructureType,
pub p_next: *mut c_void,
pub shader_subgroup_clock: Bool32,
pub shader_device_clock: Bool32,
}Fields§
§s_type: StructureType§p_next: *mut c_void§shader_subgroup_clock: Bool32§shader_device_clock: Bool32Trait Implementations§
impl Copy for PhysicalDeviceShaderClockFeaturesKHR
Auto Trait Implementations§
impl !Send for PhysicalDeviceShaderClockFeaturesKHR
impl !Sync for PhysicalDeviceShaderClockFeaturesKHR
impl Freeze for PhysicalDeviceShaderClockFeaturesKHR
impl RefUnwindSafe for PhysicalDeviceShaderClockFeaturesKHR
impl Unpin for PhysicalDeviceShaderClockFeaturesKHR
impl UnsafeUnpin for PhysicalDeviceShaderClockFeaturesKHR
impl UnwindSafe for PhysicalDeviceShaderClockFeaturesKHR
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more